Lodestar Atlas

Generated samples and design decisions for a Voronoi-volume base-building sandbox

View the Project on GitHub Glyphcore/lodestar-atlas

Lodestar Atlas

A visual notebook for the Lodestar sandbox: a base-building, Voronoi-volume, no-height-map 3D world. Every picture here is generated by the code in src/, from a seed, so the numbers under each figure are measured and you can reproduce them. Nothing here is game code; it is the evidence behind the design decisions.

Pages: procgen mechanisms · design decisions · research and setting candidates · sources

pipeline

Reproduce

python -m venv .venv && . .venv/bin/activate   # Scripts/activate on Windows
pip install -r requirements.txt
cd src && python atlas.py            # all figures -> ../images, metrics -> ../images/metrics.json
python atlas.py jitter dropout       # or pick figures by name

Figure names: jitter dropout nested soften slices density volume support pipeline. Run them one at a time; they all update images/metrics.json.

Status

Design intake (S0 reference intake, S1 concept and pillars) is in progress. Reliability tags used in the pages: measured (this repo computed it), verified (a source page was read), summarised (search snippet or abstract only), inferred.